Many of our followers are familiar with our 1930s characters, Jack Casey and Eve Garnet… who have been showing up a lot lately and will be seen in upcoming creative projects.
This weekend will actually mark the one-year anniversary of Eve and Casey’s creation! We considered a lot of options on how to celebrate, but since they truly came to life whenever we dressed as them, we thought it would be fun for them to answer questions for you!
So, this weekend, they will be responding in gif and text form! You can ask Eve and Casey anything you’d like!
You may send questions to OUR COSPLAY BLOG (where we will be posting the responses). We look forward to having fun with this, so please spread the word and ask away!
Today I cosplayed Cole Phelps.
I LOVE YOU FOR THIS
Well thank you! ♥
dragoncampaign said: i’d ask but i’m sure i already have an idea. just keep playing in your own corner of the sandbox and try not to let it get to you :c
Thanks girl ;_; I’m just really tired of it right now. I guess it always hurts more when it feels very personal. That’s what I’ve been trying to do but the moment I get all immersed again I just end up feeling like utter shit.
dear naughty dog,
What Is Up With Naughty Dog?
Studios close down every year, developers get shut down, layoffs occur at the end of the financial quarter or year, and people leave studios. Most recently a string of departures from Naughty Dog has had everyone, myself included, worried about the status of Uncharted PS4.
It begins, of course, with Amy Hennig. Having served at Naughty Dog for the entirety of the PlayStation 3 generation, it was a huge surprise when reports came that she had been “forced out”, even more surprising was that the ones responsible were Neil Druckman and Bruce Straley, the creative leads for The Last of Us. Naughty Dog’s leaders, including Sony’s Scott Rohde, PlayStation Software Product Development Head for Sony Worldwide Studios, were quick to dismiss the affair as simply business as usual. However there was something about the anonymous sources using “forced out” as well as the suddenness of the layoff that left a bad taste in my mouth. Amy did not have another job lined up, as proved by her being picked up by Visceral Games a few weeks after her parting. Early on in her career Amy worked with EA on a Legacy of Kain game, something that many fans hope means a resurrection of the franchise, though she is currently only officially working on a Star Wars game.
Then on March 27, reports that Justin Richmond had left Naughty Dog were posted. Richmond spoke directly to news site IGN that he made the decision to join Riot Games, developers behind League of Legends. Justin Richmond was game director for the PS4 project, which he was also on Uncharted 3: Drake’s Deception and oversaw multiplayer in Uncharted 2: Among Thieves. He has not commented on whether this decision came about due to Amy’s departure. The two were specifically named when the Uncharted PS4 trailer was released in late 2013 prior to the PlayStation 4’s launch.
Most recently there is Nate Wells and Todd Stashwick. Nate Wells was lead artist at Naughty Dog and is now working at Giant Sparrow, the folks who created The Unfinished Swan. Todd Stashwick is a writer/actor who you’ll know if you’ve watched the Uncharted PS4 trailer, as he provided the voice work for the trailer and was taken on as a character in the game. However ten days after it was announced he had joined Visceral to co-write their Star Wars project with Amy he announced that his role in Uncharted PS4 had been “recast,” effectively ending his involvement with Naughty Dog and the project. Also of note is that in late November of 2013 Stashwick had tweeted and shared pictures over social media of his involvement with Uncharted PS4 including himself in a mo-cap suit and stating that “[Amy Hennig] has written a humdinger!”
This entire affair is more suspicious than most developer layoffs. Most importantly the studio is in the midst of development of a premiere PlayStation 4 game that will be expected to be a critical and commercial hit. That is what causes the most concern. Developers generally undergo layoffs and critical staff leaving after a game ships, not when they are still in the potentially early stages of creating it. Naughty Dog split into two teams after Uncharted 2 shipped. One began work on Uncharted 3, while the other started The Last of Us. Uncharted 3 came out in 2011, with The Last of Us coming out in 2013. The Last of Us team is now working on a remastered version of their game, while the Uncharted team hasn’t been heard from since 2011 and only put out a very short teaser trailer for their PlayStation 4 game which has no release window. Generally speaking the Uncharted games are revealed with actual in-game graphics/gameplay very late in the year prior to their release. Uncharted 2 was shown off in December of 2008 and released October of the following year. Likewise Uncharted 3 was revealed in December of 2010 and released November of 2011. Now we have a teaser trailer two years after their last title was released and no foreseeable release date.
While I used to not doubt Naughty Dog’s ability, the recent loss of key figures in their staff brings about thoughts that whatever they put out next might not be up to the quality previously seen. While games, like movies, are mostly collaborative efforts and not due to the talent of one sole individual, a majority of credit was given to Amy Hennig on her work in Uncharted 2: Among Thieves. Combine her loss with the game director leaving the studio he was leading, as well as the studio then getting rid of the actor previously hired by the two directors, and you have to admit something is up. Internal change is occurring at Naughty Dog and the Uncharted series may never be the same. However we will most likely never hear the full story, or at least not for a very long time. Until that time I can only sit back and wonder what the team’s original vision was and how close the final product will be to that vision.
Artists who illustrate other people’s fanfics or headcanons are the best.
fullelven-winchester reblogged this from you and added:
I am embarrassed to admit how long I’ve been staring at this and chuckling too hard to tell my husband what I’m laughing about…
OH MY GOSH you just made my night ahahaha I’m so glad yayyy!!! XD ♥
EHHHH SEXY LADYYYYYYY~
Never give us time to kill at a photoshoot.
I was personally disappointed and genuinely surprised that Stan wasn’t a romance option for Jodie at the end of the game. I found him to be so sweet, and quite attractive!
oh hey i wonder who submitted this *coughs*
There may never be something cooler for an artist than seeing your illusts for a company in print :D EXCITEMENT! I got these in the mail the other day: my art on the box!! I uploaded the full picture on my dA page a little while ago, you can check it out there. :) Thanks FFG! Hope to get to do more work for them in the future. So ya’ll should play Android: Netrunner!!! :D
So proud of my babygurl! ♥ Congrats love!